GPUImageCopyExternalImage

  • source: ImageBitmap | HTMLCanvasElement | OffscreenCanvasrequired
  • origin: GPUOrigin2D= { … }

    GPUOrigin2D

    typedef GPUOrigin2D = sequence<GPUIntegerCoordinate> | GPUOrigin2DDict

    GPUIntegerCoordinate

    typedef GPUIntegerCoordinate = unsigned long

    GPUOrigin2DDict

    • x: GPUIntegerCoordinate= 0
    • y: GPUIntegerCoordinate= 0
  • flipY: boolean